Supposedly pimp equips and endgame play can't be expressed in money, but people have found prices for selling characters on eBay or gold on commercial websites. (Even game companies sell in-game costumes and items to players.) I'm kind of wondering if maybe someone could put a label on video games like the nutrition label on food, that says, "this game will require an average of x [months of subscription, hours] of active playing time to obtain y [standard goal or reward]," and "there will be [will not be] expansion packs" and...the idea is to inform people when they make a decision. ~_~ Nobody can actually stop Hardee's from selling Monster Thickburgers with the biggest size fries and a bucket of soda, and nobody can stop people from buying that, but plenty more will say, "hm, that might not be so healthy for me. Maybe instead I will have a kid's meal." Yeah, like that. (Oh no, I mentioned kid's meals in my analogy but there's no equivalent in MMOs NOOOOOOO)

I'M GOING TO THE GYM TODAY EVEN IF IT KILLS ME.

EDIT: WENT TO THE GYM. LIVED.
.

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